Pensum/l?ringskrav

Akker, Jan Van Den, Gravemejer, K., McKenney, Susan and Nieveen (2006). Educational Design Research. London & New York: Taylor & Francis. Del 2. 74 sider.

Csikszentmihalyi, M. (1996). Creativity: Flow and the Psychology of Discovery and Invention. New York: Harper Collins Publishers. 1-148. 148 sider.

Csikszentmihalyi, M., & Hermanson, K. (1995). Intrinsic Motivation in Museums: Why does one want to learn? In J. Falk & L. D. Dierking (Eds.), Public institutions for personal learning: Establishing a research agenda. (pp. 67-77). Washington, DC: American Associations of Museums. 10 sider.

Engestr?m, Y. (2011). From design experiments to formative interventions. Theory & Psychology, 21(5), 598-628. 30 sider. Online version.

Glaveanu, V-P. (2010). Principles for the Cultural Psychology of Creativity. Culture & Psychology, 16, pp. 147-163. 17 sider.

Jahreie, C., & Krange, I. (2011). Learning in Science Education Across School and Science Museums – Design and Development Work in a Multi-Professional Group, Nordic Journal of Digital Literacy, Vol. 6, Nr 03, pp. 174-188. 14 sider. Online version.

Kapp, Karl M. (2012). The Gamification of Learning and Instruction. San Francisco: John Wiley & Sons. Kap. 1-3 og 7-9. 150 sider.

Lawson, M. A., & Lawson, H. A. (2013). New Conceptual Frameworks for Student Engagement Research, Policy, and Practice. Review of Educational Research, 83(3), 432-479. 47 sider. Online version.

Pierroux, P., & Steier, R. (in press). Trying to make it real, compared to what? Perspectives on design activity in multi-professional collaborations. In V. Svihla & R. Reeve (Eds.), Design as Scholarship in the Learning Sciences: Cases from the Field. London: Routledge. 12 sider.

Sawyer, K. R. (2012). Explaining Creativity. The Science of Human Innovation. New York: Oxford University Press. Second Edition. Del 1, 2 og 3 (278 s.) samt kap. 22 (21 s.). 299 sider.

Sefton-Green, J., Thomson, P., Jones, K. & Bresler, R. (2011). The Routledge International Handbook of Creative Learning. London: Routledge. Del A. 150 sider.

Vavoula, G., & Sharples, M. (2007). Future Technology Workshop: A Collaborative Method for the Design of New Learning Technologies and Activities, Computer-Supported Collaborative Learning, Nr. 2, 393-419. 26 sider. Online version.

Til sammen: 977 sider.

Publisert 12. nov. 2015 14:03 - Sist endret 20. jan. 2016 15:04